Creep Notes
Central camps and side routes both matter, but teams usually gain more from moving together than splitting greedily.
Map Guide
A classic eight-player warzone built for direct clashes, fast reinforcements, and heavy frontline fights.

Central camps and side routes both matter, but teams usually gain more from moving together than splitting greedily.
Extra mines exist across the map, though holding them depends on staying connected as a team.
Constant frontline skirmishes favor Orc's tankier units and Bloodlust uptime, making them consistently stronger in the direct fights this map forces.