Creep Notes
The camps are straightforward, but the open paths make it easy for opponents to interrupt greedy clears.
Map Guide
An Outland battlefield designed for mayhem, with broad routes and heavy emphasis on team collisions.

The camps are straightforward, but the open paths make it easy for opponents to interrupt greedy clears.
Expanding works best after a clean fight because the open terrain makes static defense harder to lean on.
Open terrain with constant collision risk rewards Orc's front-line durability and kodo aura, making engagements favorable when fights are unavoidable.