Gnoll Wood

A six-player classic map where close starts and crowded merchants create immediate tension.

Gnoll Wood

Creep Notes

Short travel time makes early skirmishes common, so creeping routes must respect nearby enemy spikes.

Expansion Notes

Additional mines are available, but aggressive starts often delay safe expansion windows.

Race Advantage

OrcOrc

Close starts suit Orc's aggressive early pressure; Blademaster can punish greedy creeping immediately and the compact space limits defensive setups.