Creep Notes
The map has enough space for broad creeping, but strong teams still contest the key neutral structures early.
Map Guide
A massive original battlefield for huge armies, long routes, and chaotic late-game collapses.

The map has enough space for broad creeping, but strong teams still contest the key neutral structures early.
With many mines and long travel paths, successful expansion play depends on map coverage more than static defense.
The massive scale and long travel times reward Undead's ability to hold multiple bases with cheap tower defenses and summons across a wide front.