Creep Notes
Short routes speed up level progression, but bridge control determines who gets to creep safely.
Map Guide
A tight duel map split by bridges that rewards scouting, transport control, and precise movement.

Short routes speed up level progression, but bridge control determines who gets to creep safely.
Bridge chokepoints make expansions commit-heavy and punish weak map reads.
Bridge chokepoints amplify Human's ability to deny crossings with towers and militia, turning the map into a series of defensive tempo plays.