Typhoon

A classic six-player battleground that emphasizes spacing, long rotations, and decisive flank control.

Typhoon

Creep Notes

Large distances slow greedy creeping, so safe routes and shared map information matter a great deal.

Expansion Notes

Side mines scale well into longer games, but they are vulnerable when teams lose movement control.

Race Advantage

HumanHuman

Long distances between bases favor Human's flying machines for scouting and the ability to teleport reinforcements, giving superior map information.